Paper Roguelike back to the Drawing Board

2019-04-17 — Hans-Jörg

Who knows me, knows that I like books. I envisioned the Paper Roguelike as a small and stirdy hardcover, enabling people to dungeon crawl on any piece of squared paper.

But that vision does not go down well with my mechanics: I don’t want these dungeons to be totally random.

That would require an amount of state management that is burdensome to do on a blank piece of paper. So instead of making this a generic book, I am thinking about turning this game into a booklet, that supports the player to keep the state inside the document and is probably tailor-made for specific adventures.

Currently I am figuring out how to balance replay value while taking advantage of the more focused target, so this project has lost some impetus lately.

On the brighter side, I am working hard on my Roguelike.


Here I am presenting some mostly random stuff I do while being creative.

If you spot anything that arouses your interest, please send me an email in either English or German, by pushing on the envelope at the top of every page.

You can also find me on Mastodon as


Flower Mugs

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Klugscheißerbecher #1

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